Solidus

Incorporating human-centered research and design at the world’s largest education company.

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My Role
Project Manager
Needsfinding
Domain Researcher
Interaction Designer
User Tester
Product Developer
Writer

Team
Paul Mandel
Auldyn Matthews
Kevon Ticer
Nina Xu

Process
Contextual Inquiry
Domain Research
Synthesis
Visioning
Participatory Design
User Testing
Paper Prototyping
Mid-Fidelity Prototyping
High-Fidelity Prototyping
Iterative Design

Tools
Adobe After Effects
Adobe Illustrator
Adobe InDesign
Adobe Photoshop
Adobe Premier
Axure
iMovie
Keynote

 

Overview

Solidus, a multidisciplinary team of Human-Computer Interaction students, embarked on a seven-month capstone project to investigate the data needs of instructors in higher education math classes. In partnership with Pearson Education, the world’s largest education company, Solidus employed human-centered research techniques to unearth the challenges instructors face in assessing students while working in online learning systems. This summer, we are using an usability-focused, iterative design methodology to build a hi-fidelity, interactive data display system that will meet instructors’ informational needs.

I have contributed substantively to the needsfinding and research analysis, interaction design and user testing, and product concept development. As project manager, I have also coordinated the team’s schedule, progress, and task assignments. I have also played a major role in the composition of our research and design reports and the design of our prototype.  Due to the nature of this project, I cannot provide further details here. Please contact me at sbutler [at] gmail [dot] com for additional information.